A nice day we are having, I hope!


Adam here, an all-embracing, racounteurish audio professional. I help projects sound alive — from scores and narration to immersive environments.

I also know my way around 3D animation, UX and some other things!

This website is constructed with respect for your time. Below, you’ll find well-organized, comprehensive sections showcasing my fields of expertise, plus a bite-sized summary of the most important one.


TL;DR? A quick summary, then!

Divinheim – grim, searafing 3D game on Unity
[music / sound design]


· Engine & Tools: Unity, FMOD Studio, REAPER
· ~1 hour of dark, ambient music planned
· Interactive soundscape with procedural music elements
· Dynamic roaming monster system built fully in FMOD — layered 3D audio, no AI calls
· Gritty, steampunk machinery voiced with rich character detail


Aurora nova – story-rich, sci-fi roguelike deckbuilder
[sound design]


· Immersive ambiances and background sound effects for Aurora Nova video game.
· Conveying scene’s narration and dynamic events via pure audio over the static images.
· Soundscape can be again, changed using familiar button in the right corner. Feel free to explore!

Video Randomizer Test

DST OST REMADE – ACCLAIMED MUSIC OVERHAUL


· Nearly an hour of original, custom-scored music expanding the game’s atmosphere with my personal touch.
· Officially recognized by Klei Entertainment and loved by the community.
· Performed live by a full orchestra in March 2024.
· 15,000+ downloads on Steam Workshop. (as for June 2025)

Videos in the player randomly showcase both atmospheric, ambient tracks and high-energy fight themes to demonstrate the full range of the project’s music.
Click the button in the top-right corner to change video!

this block behaves. UX happy.


Squadron 303, dir. Denis Delić – King’ speech)

· Subtle military percussion builds into a counterpoint of two French horns.
· Left horn quotes the Polish national anthem (the airmen’s side), while right echoes God Save the Queen.
· Intertwining anthems serve as a musical narrative of Poland–UK solidarity during WWII.
· A proud, witty ceremonial piece — and one of my personal favourites.


· Unhinged, surreal oddity. A stop motion animation.
· Music improvised on the go in the vein of silent cinema.
· Played on the purposefully detuned, reverberated upright piano.
· Music shares confusion with viewers.

Shivering Trunks, dir. Natalia Brożyńska (excerpt)