Divinheim – grim, searafing 3D game on Unity
[music / sound design]


Seafaring survival horror. Journey through an oppressive, flooded world, teeming with darkness and monsters and bend the water itself to your will.

· Engine & Tools – Unity, FMOD Studio, REAPER
· ~1 hour of dark, ambient music.
· Interactive sound design with elements of procedurally generated music.
· Dynamic, customizable roaming monster soundscape programmed entirely in FMOD. Layered 3D audio gives a moving threat illusion using zero in-engine AI calls.
· Gritty, steampunk-inspired machinery voiced with character and detail.

Aurora nova – story-rich, sci-fi roguelike deckbuilder


· Immersive ambiances and background sound effects for Aurora Nova video game.
· Conveying scene’s narration and dynamic events via pure audio over the static images.
· Soundscape can be again, changed using familiar button in the right corner. Feel free to explore!

Video Randomizer Test

DST OST Remade – Don’t Starve soundtrack, reimagined!
Officially acknowledged by Klei Entertainment.


Modification for Don’t Starve Together, adding over 45 minutes of professionally composed, produced and orchestrated music to the game.

Sometimes, when interacting with movies and games alike a thought comes to me – damn, I would love to score for this. Usually, it’s impossible – but once, I didn’t let that stop me.

Back in 2019, I composed my own, reimagined music for Don’t Starve Together. It gained some attention, so I hopped the modest hype-train and, over time, crafted even more track. Each piece is carefully composed to fit the game’s atmosphere – but with my own, subtle, jazzy and theatrical twist. A precious thing of mine.

Fun fact: I had to use FMOD Designer for this project — it’s so ancient and cranky that I accidentally discovered seven reliable ways to crash it. Lua coding it was no better, but that’s what friends are for.

In March 2024, project’s music was performed by a full orchestra, orchestrated by me.

By June 2025 it was downloaded over 15000 times from Steam Workshop.


Sound Design


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· TERABYTES of samples – all cleared, all mine, all ready
· GIGABYTES of industry-standard tools
· HARDWARE, tuned for clarity, not excess
· YEARS of refining instincts and technique
· A HONED EAR for texture, tension and emotional impact

Every detail matters.

Narrative – cinema, theatre music


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Squadron 303 (dir. Denis Delić) – King George Scene

A worthy instance of the speech and music interaction.

· A complex scene to score — layered with emotion and narrative tension
· Opens with subtle military percussion, setting a restrained tone
Each time King George inquires about the Squadron’s nationality, an echo of the Polish anthem answers
· A counterpoint emerges — horn on the left quoting Mazurek Dąbrowskiego (airmen’s side), horn on the right echoing God Save the Queen (English side)
· Intertwined anthems form a musical dialogue of solidarity between Poland and the UK during WWII

The result? A witty, proud ceremonial piece — and one of my personal favourites


· A deranged animation about a miserable furball with a trunk and his plan — rollerskate to Kalasanty’s flat, axe in tow
· Professionalism abandoned in favour of raw, improvised chaos
· Music performed live to picture, with detuned upright piano and lush reverb
· Abrupt shifts, broken timing, and real hiccups left deliberately untouched
· A score that mirrors the film’s absurd confusion and manic charm
· Just me, the piano, and a story that absolutely refused to make sense

an unhinged, surreal oddity. i love it.

Shivering Trunks (dir. Natalia Brożyńska)

MoodBoard


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Explore the comprehensive audio library. Click on the tags to combine moods, styles, tempos… Whether you’re after an epic orchestral cue or a funky groove, appropriate excerpts will be suggested – making it quick and easy to explore my works.

FULL PROJECT ARCHIVE – for the most curious

games


DIVINHEIM – grim, seafaring 3D game on Unity
Pocket Slimes – puzzle game for Nintendo Switch [Music / Sound Design]

Family-friendly puzzle game about slimes. Their goal? Paint the whole map with coloured slime in possibly the least moves. A perfect embodiment of retro.

Gameplay music
DST OST Remade – DLC-sized music overhaul for Don’t Starve Together
Aurora Nova – sci-fi, roguelike deck-builder [Sound Design]

A story-driven, sci-fi, roguelike deck-builder where the player is a member of a highly-advanced species struggling to avoid extinction. Upgrade your vessels and their capabilities. Encounter unique events throughout the galaxy as you prepare to fight the greatest threat the Milky Way has ever seen.

Steam STORE page

Biegnij / Run – CONTENT WARNING – visual novel [Music / Sound Design]

During a hot summer day you get a call from childhood friend.
It’s been years since you’ve last spoken, but instead of catching up, she offers you an unexpected gift. What are you going to do?

Game about suicide prevention, beautifuly drawn using just a pencils by Zuzanna Zwierzchowska

ITCH.IO PAGE

Uncompromising Mode – DLC-sized Don’t Starve Together modification

DLC-sized modification of Don’t Starve Together. Adds a lot of new content and increases the risk and reward.

• A combined effort of over 20 developers with professional workflow.
• Over 300000 downloads as for June 2025.

Steam Workshop page

MOVIES


50 Euros of Fame – short festival movie, drama [Music / Audio Post]

Lora and Anna, despite their stormy life on the Italian streets, decide to fulfill their dream and make an acting career in Hollywood.

• directed by Sebastian Królak (White Crow Films)
• drama published in 2019;
• emotional piano music inspired by Bulgarian folklore.
• received numerous awards on prestigious movie festivals.

Phantom – short festival movie, horror [Music / Audio Post]

Ten-year-old Tommy stays alone at home. Suddenly, all lights goes out.

• directed by Sebastian Królak (White Crow Films)
• horror published in 2019;
• surreal, tense music combined with vintage swing.
• received numerous awards on prestigious movie festivals.

Opening music (excerpt)
Red is the Color of Happiness – short festival movie, drama [Music Edit / Audio Post]

Gabri struggles between the sense of responsibility for his brother suffering from autism and the willingness to fulfill his professional ambitions.

• directed by Sebastian Królak (White Crow Films)
• drama published in 2019;
• received numerous awards on prestigious movie festivals.

My responsibilities included music curation/edition and overseeing audio pipeline.

Foster Parenting – public annoucement video [Sound Design / Audio Post]

Video done for District Family Welfare Center in Legionowo.

I was responsible for audio engineering – mix, mastering and creation w/ synchronization of post-synchronous sound effect.

Theatre


Le Malentendu (Nieporozumienie) – radio play, tragic drama

When Jan returns home after years abroad, he checks into a small hotel run by his mother and sister—without revealing his true identity. He hopes for a calm reunion, but has no idea the women have dangerous ways of making ends meet.

Final scene – shocked wife learns about her husband’s murder
Cosmos is black (Wszechświat jest czarny) – radio play, sci-fi horror

Directed by Szymon Skowroński. Ambigous horror about an being lost in the endless space on limited air supply.

Love Virtually (N@pisz do mnie) – radio play, drama

Leo Leike, a linguistics psychologist, accidentally receives an email from Emmi Rother, a website designer. What initially seems like an innocent exchange of words and witty remarks quickly develops into closeness, friendship, and eventually into an intimate—and increasingly toxic—online relationship.

Directed by Tadeusz Kabicz, Polish Radio Theatre. I was responsible for both music, sound design and general audio direction.

Talk about unusual meeting
TOOLS
REAPER
FMOD Studio
Wwise
Unity
Unreal Engine 5